Setting up a PC to Run XNA Games

Once you have installed XNA on your PC, you can use it to create and run games. If you just want to write games on the PC and run them on an Xbox 360, you don't need a very powerful machine. As long as it supports the minimum requirements for Visual Studio, you can create game software. To run XNA Framework games on a Microsoft Windows platform, your PC will need to be fitted with a graphics card that supports Shader Model 1.1 or greater and DirectX 9.0c. I recommend that you use a graphics card that supports Shader Model 2.0 because some samples and starter kits require it. To check that your graphics card supports Shader Model 2.0, you can search http://www.microsoft.com for "Check for Shader Model 2.0 Support" to find a procedure to do this.

XNA games can be controlled by the PC keyboard. If you obtained a wired Xbox gamepad, you can plug it into a USB port on your computer and after the New Hardward Wizard runs, it will "just work". Vista and later versions of Windows XP have the drivers for the gamepad already loaded. You can also obtain a special adapter that will let your PC communicate with wireless Xbox gamepads.


Next - Setting up an Xbox 360 to Run XNA Games